Ground/Dark strategy: Electric and Psychic immunities with six weaknesses
Ground/Dark and Dark/Ground are the same defensive pairing; this page uses ground-dark as the canonical URL. Ground/Dark is a disruptive pairing that blocks Electric and Psychic while threatening Steel, Fire, Poison, Rock, Ghost, and Psychic targets. Representative Pokémon include Sandile, Krokorok, Krookodile, Ting-Lu. The standard type chart gives this combination no 4× weakness and 2× weak to Water, Grass, Ice, Fighting, Bug, Fairy. It is immune to Electric, Psychic. Its main defensive value comes from no ¼× resistance; ½× resists Poison, Rock, Ghost, Dark, but stats, ability, item, and format still decide whether a real Pokémon can use those entries repeatedly.
Offensive plan
Ground STAB threatens Electric, Fire, Poison, Rock, and Steel targets, while Dark STAB pressures Ghost and Psychic targets. Water, Grass, Ice, Fighting, Bug, and Fairy all hit for 2×, so the typing needs careful support despite its two immunities. It often fits bulky disruption or revenge pressure roles.
Counterplay and defensive risks
To counter Ground/Dark, start with the chart pressure: Water, Grass, Ice, Fighting, Bug, Fairy. If a 4× weakness is listed, preserve that attack type before revealing it; if there is no 4× weakness, repeated 2× pressure and hazard chip usually matter more than a single surprise hit. Scout for abilities, Terastallization, weather, recovery, and pivot moves before assuming the visible multiplier ends the exchange.
Team-building advice
Ground/Dark needs Water, Grass, Ice, Fighting, Bug, and Fairy answers. Flying, Poison, Steel, Fire, and Fairy partners can cover those lanes while Ground/Dark blocks Electric and Psychic pressure. Use the Team Calculator to check whether the rest of the six stacks the same Water, Grass problem, then compare the full defensive chart before choosing moves or teammates.
Read the best Pokémon type combinations guide for a side-by-side defensive comparison.
Continue with Type Chart, Dual Type Calculator, Grass/Dark guide, and Poison/Ground guide.
Frequently asked questions
What is Ground/Dark weak to?
Ground/Dark is no 4× weakness and 2× weak to Water, Grass, Ice, Fighting, Bug, Fairy under the standard type chart.
Is Dark/Ground a different type combination?
No. Dark/Ground and Ground/Dark use the same two types, so they share the same weaknesses, resistances, and immunities.
What is Ground/Dark immune to?
It is immune to Electric, Psychic.