Grass/Dark strategy: Psychic immunity with a 4× Bug alarm
Grass/Dark and Dark/Grass are the same defensive pairing; this page uses grass-dark as the canonical URL. Grass/Dark is a disruptive offensive pairing that can pressure Water, Ground, Psychic, and Ghost lanes while blanking Psychic attacks. Representative Pokémon include Nuzleaf, Shiftry, Cacturne, Zarude, Meowscarada. The standard type chart gives this combination 4× weak to Bug and 2× weak to Fire, Ice, Fighting, Poison, Flying, Fairy. It is immune to Psychic. Its main defensive value comes from no ¼× resistance; ½× resists Water, Electric, Grass, Ground, Ghost, Dark, but stats, ability, item, and format still decide whether a real Pokémon can use those entries repeatedly.
Offensive plan
Grass STAB threatens Water, Ground, and Rock targets, while Dark STAB pressures Psychic and Ghost targets. Bug is the severe 4× weakness, and Fire, Ice, Fighting, Poison, Flying, and Fairy all hit for 2×. The typing needs momentum, speed, or utility to avoid giving common coverage easy progress.
Counterplay and defensive risks
To counter Grass/Dark, start with the chart pressure: Bug, Fire, Ice, Fighting, Poison, Flying, Fairy. If a 4× weakness is listed, preserve that attack type before revealing it; if there is no 4× weakness, repeated 2× pressure and hazard chip usually matter more than a single surprise hit. Scout for abilities, Terastallization, weather, recovery, and pivot moves before assuming the visible multiplier ends the exchange.
Team-building advice
Grass/Dark needs Bug and Fairy answers first, then support against Fire, Ice, Fighting, Poison, and Flying. Steel, Fire, Poison, and Flying-resistant partners can help while Grass/Dark handles Water, Ground, Psychic, and Ghost pressure. Use the Team Calculator to check whether the rest of the six stacks the same Bug, Fire problem, then compare the full defensive chart before choosing moves or teammates.
Read the best Pokémon type combinations guide for a side-by-side defensive comparison.
Continue with Type Chart, Dual Type Calculator, Grass/Fairy guide, and Psychic/Dark guide.
Frequently asked questions
What is Grass/Dark weak to?
Grass/Dark is 4× weak to Bug and 2× weak to Fire, Ice, Fighting, Poison, Flying, Fairy under the standard type chart.
Is Dark/Grass a different type combination?
No. Dark/Grass and Grass/Dark use the same two types, so they share the same weaknesses, resistances, and immunities.
What is Grass/Dark immune to?
It is immune to Psychic.