Fire/Water strategy: balanced resistances with three weaknesses
Fire/Water and Water/Fire are the same defensive pairing; this page uses fire-water as the canonical URL. Fire/Water is a rare pairing that pressures Steel, Grass, Ice, Bug, Fire, Ground, and Rock targets while resisting several common attacking lanes. Representative Pokémon include Volcanion. The standard type chart gives this combination no 4× weakness and 2× weak to Electric, Ground, Rock. It has no type immunity under the standard chart. Its main defensive value comes from ¼× resists Fire, Ice, Steel; ½× resists Bug, Fairy, but stats, ability, item, and format still decide whether a real Pokémon can use those entries repeatedly.
Offensive plan
Fire STAB threatens Grass, Ice, Bug, and Steel targets, while Water STAB threatens Fire, Ground, and Rock targets. Electric, Ground, and Rock are the direct weaknesses, and there is no 4× weakness. The typing is valuable when it can exploit its unusual resistance profile without being forced into Earthquake or Rock coverage.
Counterplay and defensive risks
To counter Fire/Water, start with the chart pressure: Electric, Ground, Rock. If a 4× weakness is listed, preserve that attack type before revealing it; if there is no 4× weakness, repeated 2× pressure and hazard chip usually matter more than a single surprise hit. Scout for abilities, Terastallization, weather, recovery, and pivot moves before assuming the visible multiplier ends the exchange.
Team-building advice
Fire/Water wants Electric, Ground, and Rock answers. Grass, Ground-immune, Steel, and bulky Water partners can help while Fire/Water pressures Fire and Steel structures. Use the Team Calculator to check whether the rest of the six stacks the same Electric, Ground problem, then compare the full defensive chart before choosing moves or teammates.
Read the best Pokémon type combinations guide for a side-by-side defensive comparison.
Continue with Type Chart, Dual Type Calculator, Fire/Ground guide, and Water/Steel guide.
Frequently asked questions
What is Fire/Water weak to?
Fire/Water is no 4× weakness and 2× weak to Electric, Ground, Rock under the standard type chart.
Is Water/Fire a different type combination?
No. Water/Fire and Fire/Water use the same two types, so they share the same weaknesses, resistances, and immunities.
What is Fire/Water immune to?
It has no type immunity under the standard chart.