Fighting/Rock strategy: wide offensive pressure with seven weaknesses
Fighting/Rock and Rock/Fighting are the same defensive pairing; this page uses fighting-rock as the canonical URL. Fighting/Rock is an attack-first pairing that threatens Normal, Ice, Rock, Dark, Steel, Flying, Fire, Bug, and Ice targets. Representative Pokémon include Terrakion. The standard type chart gives this combination no 4× weakness and 2× weak to Water, Grass, Fighting, Ground, Psychic, Steel, Fairy. It has no type immunity under the standard chart. Its main defensive value comes from no ¼× resistance; ½× resists Normal, Fire, Poison, Bug, Rock, Dark, but stats, ability, item, and format still decide whether a real Pokémon can use those entries repeatedly.
Offensive plan
Fighting STAB breaks Normal, Ice, Rock, Dark, and Steel targets, while Rock STAB threatens Flying, Fire, Ice, and Bug targets. Water, Grass, Fighting, Ground, Psychic, Steel, and Fairy all hit for 2×, so the typing needs speed, bulk, or careful support to function. Its value is offensive reach rather than defensive safety.
Counterplay and defensive risks
To counter Fighting/Rock, start with the chart pressure: Water, Grass, Fighting, Ground, Psychic, Steel, Fairy. If a 4× weakness is listed, preserve that attack type before revealing it; if there is no 4× weakness, repeated 2× pressure and hazard chip usually matter more than a single surprise hit. Scout for abilities, Terastallization, weather, recovery, and pivot moves before assuming the visible multiplier ends the exchange.
Team-building advice
Fighting/Rock needs broad defensive support against Water, Grass, Fighting, Ground, Psychic, Steel, and Fairy. Flying, Ghost, Steel, Water, and Grass partners can cover different lanes while Fighting/Rock focuses on forcing progress. Use the Team Calculator to check whether the rest of the six stacks the same Water, Grass problem, then compare the full defensive chart before choosing moves or teammates.
Read the best Pokémon type combinations guide for a side-by-side defensive comparison.
Continue with Type Chart, Dual Type Calculator, Fire/Fighting guide, and Ground/Rock guide.
Frequently asked questions
What is Fighting/Rock weak to?
Fighting/Rock is no 4× weakness and 2× weak to Water, Grass, Fighting, Ground, Psychic, Steel, Fairy under the standard type chart.
Is Rock/Fighting a different type combination?
No. Rock/Fighting and Fighting/Rock use the same two types, so they share the same weaknesses, resistances, and immunities.
What is Fighting/Rock immune to?
It has no type immunity under the standard chart.