Dark/Rock strategy: Psychic immunity with a 4× Fighting alarm
Dark/Rock and Rock/Dark are the same defensive pairing; this page uses dark-rock as the canonical URL. Dark/Rock is a physical-pressure pairing that blocks Psychic and threatens Flying, Fire, Ice, Bug, Ghost, and Psychic targets. Representative Pokémon include Tyranitar, Mega Tyranitar. The standard type chart gives this combination 4× weak to Fighting and 2× weak to Water, Grass, Ground, Bug, Steel, Fairy. It is immune to Psychic. Its main defensive value comes from no ¼× resistance; ½× resists Normal, Fire, Poison, Flying, Ghost, Dark, but stats, ability, item, and format still decide whether a real Pokémon can use those entries repeatedly.
Offensive plan
Dark STAB threatens Ghost and Psychic targets, while Rock STAB pressures Flying, Fire, Ice, and Bug targets. Fighting is the severe 4× weakness, and Water, Grass, Ground, Bug, Steel, and Fairy also hit for 2×. The typing needs dedicated defensive support despite its strong offensive profile.
Counterplay and defensive risks
To counter Dark/Rock, start with the chart pressure: Fighting, Water, Grass, Ground, Bug, Steel, Fairy. If a 4× weakness is listed, preserve that attack type before revealing it; if there is no 4× weakness, repeated 2× pressure and hazard chip usually matter more than a single surprise hit. Scout for abilities, Terastallization, weather, recovery, and pivot moves before assuming the visible multiplier ends the exchange.
Team-building advice
Dark/Rock needs Fighting control first, then Water, Grass, Ground, Bug, Steel, and Fairy support. Fairy, Flying, Ghost, Water, and Steel partners can cover different lanes while Dark/Rock blocks Psychic pressure. Use the Team Calculator to check whether the rest of the six stacks the same Fighting, Water problem, then compare the full defensive chart before choosing moves or teammates.
Read the best Pokémon type combinations guide for a side-by-side defensive comparison.
Continue with Type Chart, Dual Type Calculator, Ground/Rock guide, and Dragon/Dark guide.
Frequently asked questions
What is Dark/Rock weak to?
Dark/Rock is 4× weak to Fighting and 2× weak to Water, Grass, Ground, Bug, Steel, Fairy under the standard type chart.
Is Rock/Dark a different type combination?
No. Rock/Dark and Dark/Rock use the same two types, so they share the same weaknesses, resistances, and immunities.
What is Dark/Rock immune to?
It is immune to Psychic.