Ground/Psychic strategy: Electric immunity with six 2× weaknesses
Ground/Psychic and Psychic/Ground are the same defensive pairing; this page uses ground-psychic as the canonical URL. Ground/Psychic blocks Electric while threatening Electric, Fire, Poison, Rock, Steel, Fighting, and Poison targets. Representative Pokémon include Baltoy, Claydol. The standard type chart gives this combination no 4× weakness and 2× weak to Water, Grass, Ice, Bug, Ghost, Dark. It is immune to Electric. Its main defensive value comes from no ¼× resistance; ½× resists Fighting, Poison, Psychic, Rock, but stats, ability, item, and format still decide whether a real Pokémon can use those entries repeatedly.
Offensive plan
Ground STAB threatens Electric, Fire, Poison, Rock, and Steel targets, while Psychic STAB pressures Fighting and Poison targets. Water, Grass, Ice, Bug, Ghost, and Dark all hit for 2×, so the typing needs broad support. It often functions best through utility, hazards, or pivoting rather than raw defensive safety.
Counterplay and defensive risks
To counter Ground/Psychic, start with the chart pressure: Water, Grass, Ice, Bug, Ghost, Dark. If a 4× weakness is listed, preserve that attack type before revealing it; if there is no 4× weakness, repeated 2× pressure and hazard chip usually matter more than a single surprise hit. Scout for abilities, Terastallization, weather, recovery, and pivot moves before assuming the visible multiplier ends the exchange.
Team-building advice
Ground/Psychic needs Water, Grass, Ice, Bug, Ghost, and Dark answers. Steel, Fairy, Dark, Water, and Flying partners can cover different lanes while Ground/Psychic offers Electric immunity. Use the Team Calculator to check whether the rest of the six stacks the same Water, Grass problem, then compare the full defensive chart before choosing moves or teammates.
Read the best Pokémon type combinations guide for a side-by-side defensive comparison.
Continue with Type Chart, Dual Type Calculator, Poison/Ground guide, and Psychic/Rock guide.
Frequently asked questions
What is Ground/Psychic weak to?
Ground/Psychic is no 4× weakness and 2× weak to Water, Grass, Ice, Bug, Ghost, Dark under the standard type chart.
Is Psychic/Ground a different type combination?
No. Psychic/Ground and Ground/Psychic use the same two types, so they share the same weaknesses, resistances, and immunities.
What is Ground/Psychic immune to?
It is immune to Electric.