Ground/Dragon Type

GroundDragon

Popular Pokemon: Garchomp, Flygon

Quick Summary

⚠️ Main Weaknesses:

4× weak to Ice
2× weak to Dragon, Fairy

✓ Main Resistances:

½× resists Fire, Poison, Rock

Ground/Dragon strategy: punishing coverage with an Ice emergency

Ground/Dragon is an attacking typing built around forcing uncomfortable answers. It is immune to Electric, resists Fire, Poison, and Rock, and has STAB attacks that threaten a broad range of targets. Water and Grass are neutral after the two types offset each other. The entire profile is balanced by a very clear danger: Ice hits for 4× damage. Any game plan with this combination must account for Ice Beam, Ice Spinner, Ice Shard, Freeze-Dry, and hidden coverage before it tries to sweep.

Offensive plan

Earthquake and Dragon attacks give Ground/Dragon Pokémon excellent neutral reach, and Garchomp is the classic example of how that pressure can create setup turns. Ground STAB punishes Steel, Fire, Poison, Rock, and Electric types, while Dragon STAB keeps many Water-, Grass-, and Dragon-type switch-ins honest. Neither move is consequence-free: Flying-types and Levitate ignore Ground, and Fairy-types stop Dragon attacks cold. Rock, Steel, Fire, or Poison coverage and smart pivoting often matter more than simply clicking the strongest STAB move.

Counterplay and defensive risks

Against Ground/Dragon, preserve an Ice option and do not reveal it too early if the opponent can remove it. Priority Ice Shard is especially valuable against faster offensive variants, but it must still clear any Focus Sash, substitute, defensive Tera Type, or bulky spread. Fairy attacks also threaten the typing at 2× and can punish an Outrage lock. If direct Ice coverage is unavailable, pressure it with faster threats, status, and chip so it cannot repeatedly exploit its useful resistances.

Team-building advice

This typing pairs naturally with teammates that absorb Ice and Fairy pressure—Steel-types are the most direct answer, while Fire- and Water-types can help versus Ice attacks depending on the matchup. It also appreciates support against opposing Flying-types and Levitate users that evade Ground STAB. Use the calculator to check coverage after adding moves and teammates; the best combinations guide is a useful comparison when deciding whether a 4× Ice weakness fits the roster.

Read the best Pokémon type combinations guide for a side-by-side defensive comparison.

Frequently asked questions

What is Ground/Dragon 4× weak to?

Ice is the only 4× weakness because both Ground and Dragon are weak to it.

What is Ground/Dragon immune to?

It is immune to Electric attacks through its Ground typing.

TypeMatchup Original Analysis

Coverage Value

-2

Internal score from immunities, resistances, weaknesses, and 4× pressure.

Profile

high-maintenance defensive profile

Main Planning Risk

Protect the Ice 4× weakness before relying on this pairing as a switch-in.

How to interpret this pairing

Ground/Dragon should be judged by the trade it creates, not by the raw number of weaknesses alone. It offers safe entry into Electric, Fire, Poison, Rock, which means it can buy turns when those attack types are predictable. In exchange, the opponent will usually try to line upIce, Dragon, Fairy, so the pairing needs either speed, bulk, recovery, pivoting, or a teammate ready to absorb that pressure.

Team-building partners

Based on TypeMatchup's own defensive coverage pass, useful single-type partners to test first are Steel for Ice, Dragon, Fairy; Fire for Ice, Fairy; Water for Ice; Ice for Ice; Poison for Fairy. These are not automatic best teammates; they are a shortlist for reducing repeated weaknesses before you choose actual Pokémon, moves, items, abilities, and battle format.

When this combination is worth using

Use this combination when its resisted or immune entries match threats you expect to face repeatedly. Avoid using it only because the summary looks efficient: a 4× weakness can dominate a matchup, while even a strong resistance profile can fail if the Pokémon lacks recovery, speed control, or meaningful pressure after switching in. For a six-Pokémon build, run this pairing through the Team Calculator and check whether another teammate shares the same Ice, Dragon problem.

Defensive Type Matchups

Quadruple Weak ()

Weak ()

Resistant (½×)

Immune ()

Show Normal Effectiveness Types (11)

Strategy Tips

Why This Combination?

Competitive favorite

Best Counters

To counter Ground/Dragon types, use Pokemon with Ice moves for 4× damage.