Flying/Dark strategy: two immunities and a crowded weakness list
Flying/Dark and Dark/Flying are the same defensive pairing; this page uses flying-dark as the canonical URL. Dark/Flying and Flying/Dark give a team Psychic and Ground immunities in one slot, which can be valuable for pivots and revenge killers. Representative Pokémon include Murkrow, Honchkrow, Vullaby, Mandibuzz, Yveltal. The standard type chart gives this combination no 4× weakness and 2× weak to Electric, Ice, Rock, Fairy. It is immune to Ground, Psychic. Its main defensive value comes from no ¼× resistance; ½× resists Grass, Ghost, Dark, but stats, ability, item, and format still decide whether a real Pokémon can use those entries repeatedly.
Offensive plan
Dark STAB threatens Psychic and Ghost targets, while Flying STAB pressures Grass, Fighting, and Bug targets. Electric, Ice, Rock, and Fairy all hit for 2×, so the typing often needs either strong Speed or defensive recovery to remain useful. Rock is especially important because it may also appear through entry hazards.
Counterplay and defensive risks
To counter Flying/Dark, start with the chart pressure: Electric, Ice, Rock, Fairy. If a 4× weakness is listed, preserve that attack type before revealing it; if there is no 4× weakness, repeated 2× pressure and hazard chip usually matter more than a single surprise hit. Scout for abilities, Terastallization, weather, recovery, and pivot moves before assuming the visible multiplier ends the exchange.
Team-building advice
Dark/Flying needs Electric, Ice, Rock, and Fairy answers. Steel and Ground partners can cover several of those lanes, while the Dark/Flying slot can absorb Ground and Psychic pressure for them. Use the Team Calculator to check whether the rest of the six stacks the same Electric, Ice problem, then compare the full defensive chart before choosing moves or teammates.
Read the best Pokémon type combinations guide for a side-by-side defensive comparison.
Continue with Type Chart, Dual Type Calculator, Psychic/Dark guide, and Dragon/Flying guide.
Frequently asked questions
What is Flying/Dark weak to?
Flying/Dark is no 4× weakness and 2× weak to Electric, Ice, Rock, Fairy under the standard type chart.
Is Dark/Flying a different type combination?
No. Dark/Flying and Flying/Dark use the same two types, so they share the same weaknesses, resistances, and immunities.
What is Flying/Dark immune to?
It is immune to Ground, Psychic.