Fighting/Fairy Type

FightingFairy

Quick Summary

⚠️ Main Weaknesses:

2× weak to Poison, Flying, Psychic, Steel, Fairy

✓ Main Resistances:

¼× resists Bug, Dark
½× resists Fighting, Rock

Fighting/Fairy strategy: Dragon immunity with five 2× weaknesses

Fighting/Fairy and Fairy/Fighting are the same defensive pairing; this page uses fighting-fairy as the canonical URL. Fighting/Fairy is an aggressive pairing that blocks Dragon while threatening Dark, Dragon, Normal, Steel, Rock, and Fighting targets. Representative Pokémon include Iron Valiant. The standard type chart gives this combination no 4× weakness and 2× weak to Poison, Flying, Psychic, Steel, Fairy. It is immune to Dragon. Its main defensive value comes from ¼× resists Bug, Dark; ½× resists Fighting, Rock, but stats, ability, item, and format still decide whether a real Pokémon can use those entries repeatedly.

Offensive plan

Fighting STAB breaks Normal, Ice, Rock, Dark, and Steel targets, while Fairy STAB pressures Dragon, Dark, and Fighting targets. Poison, Flying, Psychic, Steel, and Fairy all hit for 2×, so the typing needs strong positioning and support. Its offensive reach is excellent, but the defensive chart is not passive.

Counterplay and defensive risks

To counter Fighting/Fairy, start with the chart pressure: Poison, Flying, Psychic, Steel, Fairy. If a 4× weakness is listed, preserve that attack type before revealing it; if there is no 4× weakness, repeated 2× pressure and hazard chip usually matter more than a single surprise hit. Scout for abilities, Terastallization, weather, recovery, and pivot moves before assuming the visible multiplier ends the exchange.

Team-building advice

Fighting/Fairy needs Poison, Flying, Psychic, Steel, and Fairy answers. Steel, Poison, Electric, Dark, and Fire partners can cover those lanes while Fighting/Fairy blocks Dragon pressure. Use the Team Calculator to check whether the rest of the six stacks the same Poison, Flying problem, then compare the full defensive chart before choosing moves or teammates.

Read the best Pokémon type combinations guide for a side-by-side defensive comparison.

Continue with Type Chart, Dual Type Calculator, Dark/Fairy guide, and Fighting/Psychic guide.

Frequently asked questions

What is Fighting/Fairy weak to?

Fighting/Fairy is no 4× weakness and 2× weak to Poison, Flying, Psychic, Steel, Fairy under the standard type chart.

Is Fairy/Fighting a different type combination?

No. Fairy/Fighting and Fighting/Fairy use the same two types, so they share the same weaknesses, resistances, and immunities.

What is Fighting/Fairy immune to?

It is immune to Dragon.

TypeMatchup Original Analysis

Coverage Value

-1

Internal score from immunities, resistances, weaknesses, and 4× pressure.

Profile

high-maintenance defensive profile

Main Planning Risk

No 4× weakness, but repeated Poison, Flying, Psychic pressure can still force predictable switches.

How to interpret this pairing

Fighting/Fairy should be judged by the trade it creates, not by the raw number of weaknesses alone. It offers safe entry into Dragon, Bug, Dark, Fighting, Rock, which means it can buy turns when those attack types are predictable. In exchange, the opponent will usually try to line upPoison, Flying, Psychic, Steel, Fairy, so the pairing needs either speed, bulk, recovery, pivoting, or a teammate ready to absorb that pressure.

Team-building partners

Based on TypeMatchup's own defensive coverage pass, useful single-type partners to test first are Steel for Poison, Flying, Psychic, Steel, Fairy; Fire for Steel, Fairy; Electric for Flying, Steel; Poison for Poison, Fairy; Rock for Poison, Flying. These are not automatic best teammates; they are a shortlist for reducing repeated weaknesses before you choose actual Pokémon, moves, items, abilities, and battle format.

When this combination is worth using

Use this combination when its resisted or immune entries match threats you expect to face repeatedly. Avoid using it only because the summary looks efficient: a 4× weakness can dominate a matchup, while even a strong resistance profile can fail if the Pokémon lacks recovery, speed control, or meaningful pressure after switching in. For a six-Pokémon build, run this pairing through the Team Calculator and check whether another teammate shares the same Poison, Flying problem.

Defensive Type Matchups

Resistant (½×)

Double Resistant (¼×)

Immune ()

Show Normal Effectiveness Types (8)