Dark/Fairy Type

DarkFairy

Quick Summary

⚠️ Main Weaknesses:

2× weak to Poison, Steel, Fairy

✓ Main Resistances:

¼× resists Dark
½× resists Ghost

Dark/Fairy strategy: Psychic and Dragon immunity with three weaknesses

Dark/Fairy and Fairy/Dark are the same defensive pairing; this page uses dark-fairy as the canonical URL. Dark/Fairy is a valuable support and disruption typing because it blocks both Psychic and Dragon attacks while threatening common offensive types. Representative Pokémon include Impidimp, Morgrem, Grimmsnarl. The standard type chart gives this combination no 4× weakness and 2× weak to Poison, Steel, Fairy. It is immune to Psychic, Dragon. Its main defensive value comes from ¼× resists Dark; ½× resists Ghost, but stats, ability, item, and format still decide whether a real Pokémon can use those entries repeatedly.

Offensive plan

Dark STAB threatens Psychic and Ghost targets, while Fairy STAB pressures Dragon, Dark, and Fighting targets. Poison, Steel, and Fairy are the direct chart weaknesses, so the user needs help against bulky Steel and Poison answers. The pairing is strongest when it uses screens, status, priority, or pivot support to create tempo.

Counterplay and defensive risks

To counter Dark/Fairy, start with the chart pressure: Poison, Steel, Fairy. If a 4× weakness is listed, preserve that attack type before revealing it; if there is no 4× weakness, repeated 2× pressure and hazard chip usually matter more than a single surprise hit. Scout for abilities, Terastallization, weather, recovery, and pivot moves before assuming the visible multiplier ends the exchange.

Team-building advice

Dark/Fairy wants Poison, Steel, and opposing Fairy answers. Steel, Ground, Fire, and Poison partners can help, while Dark/Fairy protects them from Psychic and Dragon pressure. Use the Team Calculator to check whether the rest of the six stacks the same Poison, Steel problem, then compare the full defensive chart before choosing moves or teammates.

Read the best Pokémon type combinations guide for a side-by-side defensive comparison.

Continue with Type Chart, Dual Type Calculator, Psychic/Fairy guide, and Flying/Dark guide.

Frequently asked questions

What is Dark/Fairy weak to?

Dark/Fairy is no 4× weakness and 2× weak to Poison, Steel, Fairy under the standard type chart.

Is Fairy/Dark a different type combination?

No. Fairy/Dark and Dark/Fairy use the same two types, so they share the same weaknesses, resistances, and immunities.

What is Dark/Fairy immune to?

It is immune to Psychic, Dragon.

TypeMatchup Original Analysis

Coverage Value

3

Internal score from immunities, resistances, weaknesses, and 4× pressure.

Profile

balanced defensive tradeoff

Main Planning Risk

No 4× weakness, but repeated Poison, Steel, Fairy pressure can still force predictable switches.

How to interpret this pairing

Dark/Fairy should be judged by the trade it creates, not by the raw number of weaknesses alone. It offers safe entry into Psychic, Dragon, Dark, Ghost, which means it can buy turns when those attack types are predictable. In exchange, the opponent will usually try to line upPoison, Steel, Fairy, so the pairing needs either speed, bulk, recovery, pivoting, or a teammate ready to absorb that pressure.

Team-building partners

Based on TypeMatchup's own defensive coverage pass, useful single-type partners to test first are Steel for Poison, Steel, Fairy; Fire for Steel, Fairy; Poison for Poison, Fairy; Water for Steel; Electric for Steel. These are not automatic best teammates; they are a shortlist for reducing repeated weaknesses before you choose actual Pokémon, moves, items, abilities, and battle format.

When this combination is worth using

Use this combination when its resisted or immune entries match threats you expect to face repeatedly. Avoid using it only because the summary looks efficient: a 4× weakness can dominate a matchup, while even a strong resistance profile can fail if the Pokémon lacks recovery, speed control, or meaningful pressure after switching in. For a six-Pokémon build, run this pairing through the Team Calculator and check whether another teammate shares the same Poison, Steel problem.

Defensive Type Matchups

Resistant (½×)

Double Resistant (¼×)

Immune (0×)

Show Normal Effectiveness Types (11)