Electric/Fairy Type

ElectricFairy

Quick Summary

⚠️ Main Weaknesses:

2× weak to Poison, Ground

✓ Main Resistances:

½× resists Electric, Fighting, Flying, Bug, Dark

Electric/Fairy strategy: Dragon immunity with only Poison and Ground weaknesses

Electric/Fairy and Fairy/Electric are the same defensive pairing; this page uses electric-fairy as the canonical URL. Electric/Fairy is a fast-pressure pairing that blocks Dragon while threatening Water, Flying, Dragon, Dark, and Fighting targets. Representative Pokémon include Dedenne, Tapu Koko. The standard type chart gives this combination no 4× weakness and 2× weak to Poison, Ground. It is immune to Dragon. Its main defensive value comes from no ¼× resistance; ½× resists Electric, Fighting, Flying, Bug, Dark, but stats, ability, item, and format still decide whether a real Pokémon can use those entries repeatedly.

Offensive plan

Electric STAB threatens Water and Flying targets, while Fairy STAB pressures Dragon, Dark, and Fighting targets. Poison and Ground are the only direct weaknesses, although Ground also blocks Electric attacks unless an ability or move changes the exchange. The typing works best with pivoting, speed, or coverage that punishes Ground entries.

Counterplay and defensive risks

To counter Electric/Fairy, start with the chart pressure: Poison, Ground. If a 4× weakness is listed, preserve that attack type before revealing it; if there is no 4× weakness, repeated 2× pressure and hazard chip usually matter more than a single surprise hit. Scout for abilities, Terastallization, weather, recovery, and pivot moves before assuming the visible multiplier ends the exchange.

Team-building advice

Electric/Fairy needs Poison and Ground support. Steel, Flying, Psychic, Grass, and Ground-immune partners can cover those lanes while Electric/Fairy handles Dragon and Water pressure. Use the Team Calculator to check whether the rest of the six stacks the same Poison, Ground problem, then compare the full defensive chart before choosing moves or teammates.

Read the best Pokémon type combinations guide for a side-by-side defensive comparison.

Continue with Type Chart, Dual Type Calculator, Water/Electric guide, and Dark/Fairy guide.

Frequently asked questions

What is Electric/Fairy weak to?

Electric/Fairy is no 4× weakness and 2× weak to Poison, Ground under the standard type chart.

Is Fairy/Electric a different type combination?

No. Fairy/Electric and Electric/Fairy use the same two types, so they share the same weaknesses, resistances, and immunities.

What is Electric/Fairy immune to?

It is immune to Dragon.

TypeMatchup Original Analysis

Coverage Value

4

Internal score from immunities, resistances, weaknesses, and 4× pressure.

Profile

strong defensive compression

Main Planning Risk

No 4× weakness, but repeated Poison, Ground pressure can still force predictable switches.

How to interpret this pairing

Electric/Fairy should be judged by the trade it creates, not by the raw number of weaknesses alone. It offers safe entry into Dragon, Electric, Fighting, Flying, Bug, Dark, which means it can buy turns when those attack types are predictable. In exchange, the opponent will usually try to line upPoison, Ground, so the pairing needs either speed, bulk, recovery, pivoting, or a teammate ready to absorb that pressure.

Team-building partners

Based on TypeMatchup's own defensive coverage pass, useful single-type partners to test first are Grass for Ground; Poison for Poison; Ground for Poison; Flying for Ground; Bug for Ground. These are not automatic best teammates; they are a shortlist for reducing repeated weaknesses before you choose actual Pokémon, moves, items, abilities, and battle format.

When this combination is worth using

Use this combination when its resisted or immune entries match threats you expect to face repeatedly. Avoid using it only because the summary looks efficient: a 4× weakness can dominate a matchup, while even a strong resistance profile can fail if the Pokémon lacks recovery, speed control, or meaningful pressure after switching in. For a six-Pokémon build, run this pairing through the Team Calculator and check whether another teammate shares the same Poison, Ground problem.

Defensive Type Matchups

Weak ()

Immune ()

Show Normal Effectiveness Types (10)