Psychic/Fairy Type

PsychicFairy

Popular Pokemon: Gardevoir, Galarian Rapidash

Quick Summary

⚠️ Main Weaknesses:

2× weak to Poison, Ghost, Steel

✓ Main Resistances:

¼× resists Fighting
½× resists Psychic

Psychic/Fairy strategy: Dragon immunity and steady special pressure

Psychic/Fairy and Fairy/Psychic are the same defensive pairing; this page uses psychic-fairy as the canonical URL. Psychic/Fairy is best at punishing Fighting, Dragon, Dark, and Poison-adjacent game plans while giving a team a clean Dragon immunity. Representative Pokémon include Gardevoir, Galarian Rapidash, Hatterene, Tapu Lele, Mr. Mime. The standard type chart gives this combination no 4× weakness and 2× weak to Poison, Ghost, Steel. It is immune to Dragon. Its main defensive value comes from ¼× resists Fighting; ½× resists Psychic, but stats, ability, item, and format still decide whether a real Pokémon can use those entries repeatedly.

Offensive plan

Psychic STAB pressures Fighting and Poison targets, while Fairy STAB handles Dragon, Dark, and Fighting targets. Steel is the most important shared answer because it resists both STAB types and threatens back, while Ghost and Poison can also force the defensive side. The pairing works best when its user can punish Steel entries with coverage, hazards, or a teammate.

Counterplay and defensive risks

To counter Psychic/Fairy, start with the chart pressure: Poison, Ghost, Steel. If a 4× weakness is listed, preserve that attack type before revealing it; if there is no 4× weakness, repeated 2× pressure and hazard chip usually matter more than a single surprise hit. Scout for abilities, Terastallization, weather, recovery, and pivot moves before assuming the visible multiplier ends the exchange.

Team-building advice

Psychic/Fairy needs Steel, Poison, and Ghost counterplay. Ground, Fire, Dark, or Steel partners can cover those lanes, and the Psychic/Fairy slot repays them by checking Fighting and Dragon pressure. Use the Team Calculator to check whether the rest of the six stacks the same Poison, Ghost problem, then compare the full defensive chart before choosing moves or teammates.

Read the best Pokémon type combinations guide for a side-by-side defensive comparison.

Continue with Type Chart, Dual Type Calculator, Psychic/Dark guide, and Steel/Fairy guide.

Frequently asked questions

What is Psychic/Fairy weak to?

Psychic/Fairy is no 4× weakness and 2× weak to Poison, Ghost, Steel under the standard type chart.

Is Fairy/Psychic a different type combination?

No. Fairy/Psychic and Psychic/Fairy use the same two types, so they share the same weaknesses, resistances, and immunities.

What is Psychic/Fairy immune to?

It is immune to Dragon.

TypeMatchup Original Analysis

Coverage Value

0

Internal score from immunities, resistances, weaknesses, and 4× pressure.

Profile

balanced defensive tradeoff

Main Planning Risk

No 4× weakness, but repeated Poison, Ghost, Steel pressure can still force predictable switches.

How to interpret this pairing

Psychic/Fairy should be judged by the trade it creates, not by the raw number of weaknesses alone. It offers safe entry into Dragon, Fighting, Psychic, which means it can buy turns when those attack types are predictable. In exchange, the opponent will usually try to line upPoison, Ghost, Steel, so the pairing needs either speed, bulk, recovery, pivoting, or a teammate ready to absorb that pressure.

Team-building partners

Based on TypeMatchup's own defensive coverage pass, useful single-type partners to test first are Steel for Poison, Steel; Normal for Ghost; Fire for Steel; Water for Steel; Electric for Steel. These are not automatic best teammates; they are a shortlist for reducing repeated weaknesses before you choose actual Pokémon, moves, items, abilities, and battle format.

When this combination is worth using

Use this combination when its resisted or immune entries match threats you expect to face repeatedly. Avoid using it only because the summary looks efficient: a 4× weakness can dominate a matchup, while even a strong resistance profile can fail if the Pokémon lacks recovery, speed control, or meaningful pressure after switching in. For a six-Pokémon build, run this pairing through the Team Calculator and check whether another teammate shares the same Poison, Ghost problem.

Defensive Type Matchups

Resistant (½×)

Double Resistant (¼×)

Immune ()

Show Normal Effectiveness Types (12)

Strategy Tips

Why This Combination?

Popular design

Best Counters

To counter Psychic/Fairy types, use Pokemon with Poison or Ghost moves for 2× damage.