Poison/Rock Type

PoisonRock

Quick Summary

⚠️ Main Weaknesses:

4× weak to Ground
2× weak to Water, Psychic, Steel

✓ Main Resistances:

¼× resists Poison
½× resists Normal, Fire, Flying, Bug, Fairy

Poison/Rock strategy: Ground 4× pressure with strong Fairy control

Poison/Rock and Rock/Poison are the same defensive pairing; this page uses poison-rock as the canonical URL. Poison/Rock pressures Fairy, Grass, Flying, Fire, Ice, and Bug targets while resisting several utility lanes. Representative Pokémon include Nihilego, Glimmet, Glimmora. The standard type chart gives this combination 4× weak to Ground and 2× weak to Water, Psychic, Steel. It has no type immunity under the standard chart. Its main defensive value comes from ¼× resists Poison; ½× resists Normal, Fire, Flying, Bug, Fairy, but stats, ability, item, and format still decide whether a real Pokémon can use those entries repeatedly.

Offensive plan

Poison STAB threatens Fairy and Grass targets, while Rock STAB pressures Flying, Fire, Ice, and Bug targets. Ground is the severe 4× weakness, while Water, Psychic, and Steel hit for 2×. The typing needs Ground support before it can exploit its offensive reach.

Counterplay and defensive risks

To counter Poison/Rock, start with the chart pressure: Ground, Water, Psychic, Steel. If a 4× weakness is listed, preserve that attack type before revealing it; if there is no 4× weakness, repeated 2× pressure and hazard chip usually matter more than a single surprise hit. Scout for abilities, Terastallization, weather, recovery, and pivot moves before assuming the visible multiplier ends the exchange.

Team-building advice

Poison/Rock needs Ground answers first, then Water, Psychic, and Steel support. Flying, Grass, Dark, Water, and Ground-resistant partners can cover those lanes. Use the Team Calculator to check whether the rest of the six stacks the same Ground, Water problem, then compare the full defensive chart before choosing moves or teammates.

Read the best Pokémon type combinations guide for a side-by-side defensive comparison.

Continue with Type Chart, Dual Type Calculator, Poison/Steel guide, and Bug/Rock guide.

Frequently asked questions

What is Poison/Rock weak to?

Poison/Rock is 4× weak to Ground and 2× weak to Water, Psychic, Steel under the standard type chart.

Is Rock/Poison a different type combination?

No. Rock/Poison and Poison/Rock use the same two types, so they share the same weaknesses, resistances, and immunities.

What is Poison/Rock immune to?

It has no type immunity under the standard chart.

TypeMatchup Original Analysis

Coverage Value

-3

Internal score from immunities, resistances, weaknesses, and 4× pressure.

Profile

high-maintenance defensive profile

Main Planning Risk

Protect the Ground 4× weakness before relying on this pairing as a switch-in.

How to interpret this pairing

Poison/Rock should be judged by the trade it creates, not by the raw number of weaknesses alone. It offers safe entry into Poison, Normal, Fire, Flying, Bug, Fairy, which means it can buy turns when those attack types are predictable. In exchange, the opponent will usually try to line upGround, Water, Psychic, Steel, so the pairing needs either speed, bulk, recovery, pivoting, or a teammate ready to absorb that pressure.

Team-building partners

Based on TypeMatchup's own defensive coverage pass, useful single-type partners to test first are Water for Water, Steel; Grass for Ground, Water; Steel for Psychic, Steel; Fire for Steel; Electric for Steel. These are not automatic best teammates; they are a shortlist for reducing repeated weaknesses before you choose actual Pokémon, moves, items, abilities, and battle format.

When this combination is worth using

Use this combination when its resisted or immune entries match threats you expect to face repeatedly. Avoid using it only because the summary looks efficient: a 4× weakness can dominate a matchup, while even a strong resistance profile can fail if the Pokémon lacks recovery, speed control, or meaningful pressure after switching in. For a six-Pokémon build, run this pairing through the Team Calculator and check whether another teammate shares the same Ground, Water problem.

Defensive Type Matchups

Quadruple Weak ()

Resistant (½×)

Double Resistant (¼×)

Show Normal Effectiveness Types (8)