Grass/Ice strategy: useful coverage with a Fire crisis
Grass/Ice and Ice/Grass are the same defensive pairing; this page uses grass-ice as the canonical URL. Grass/Ice is a rare pairing that pressures Water, Ground, Flying, Dragon, and Grass-based structures, but it has a demanding defensive chart. Representative Pokémon include Snover, Abomasnow, Mega Abomasnow. The standard type chart gives this combination 4× weak to Fire and 2× weak to Fighting, Poison, Flying, Bug, Rock, Steel. It has no type immunity under the standard chart. Its main defensive value comes from no ¼× resistance; ½× resists Water, Electric, Grass, Ground, but stats, ability, item, and format still decide whether a real Pokémon can use those entries repeatedly.
Offensive plan
Grass STAB threatens Water, Ground, and Rock targets, while Ice STAB threatens Dragon, Flying, Grass, and Ground targets. That offensive spread is useful, but Fire is a 4× weakness and Fighting, Poison, Flying, Bug, Rock, and Steel all hit for 2×. The typing should normally be used to force progress, not to absorb many attacks.
Counterplay and defensive risks
To counter Grass/Ice, start with the chart pressure: Fire, Fighting, Poison, Flying, Bug, Rock, Steel. If a 4× weakness is listed, preserve that attack type before revealing it; if there is no 4× weakness, repeated 2× pressure and hazard chip usually matter more than a single surprise hit. Scout for abilities, Terastallization, weather, recovery, and pivot moves before assuming the visible multiplier ends the exchange.
Team-building advice
Grass/Ice needs a dedicated Fire answer and several secondary covers. Water, Dragon, Fire-resistant, Steel-resistant, and Flying-resistant teammates can help keep its many weaknesses from becoming a constant liability. Use the Team Calculator to check whether the rest of the six stacks the same Fire, Fighting problem, then compare the full defensive chart before choosing moves or teammates.
Read the best Pokémon type combinations guide for a side-by-side defensive comparison.
Continue with Type Chart, Dual Type Calculator, Grass/Poison guide, and Water/Ground guide.
Frequently asked questions
What is Grass/Ice weak to?
Grass/Ice is 4× weak to Fire and 2× weak to Fighting, Poison, Flying, Bug, Rock, Steel under the standard type chart.
Is Ice/Grass a different type combination?
No. Ice/Grass and Grass/Ice use the same two types, so they share the same weaknesses, resistances, and immunities.
What is Grass/Ice immune to?
It has no type immunity under the standard chart.