Electric/Flying Type

ElectricFlying

Popular Pokemon: Zapdos, Emolga, Thundurus

Quick Summary

⚠️ Main Weaknesses:

2× weak to Ice, Rock

✓ Main Resistances:

½× resists Grass, Fighting, Flying, Bug, Steel

Electric/Flying strategy: Ground immunity with only Ice and Rock weaknesses

Electric/Flying and Flying/Electric are the same defensive pairing; this page uses electric-flying as the canonical URL. Electric/Flying is a strong pivot typing because it blocks Ground while threatening Water, Flying, Grass, Fighting, and Bug lanes. Representative Pokémon include Zapdos, Emolga, Thundurus, Wattrel, Kilowattrel. The standard type chart gives this combination no 4× weakness and 2× weak to Ice, Rock. It is immune to Ground. Its main defensive value comes from no ¼× resistance; ½× resists Grass, Fighting, Flying, Bug, Steel, but stats, ability, item, and format still decide whether a real Pokémon can use those entries repeatedly.

Offensive plan

Electric STAB threatens Water and Flying targets, while Flying STAB pressures Grass, Fighting, and Bug targets. Ice and Rock are the only direct weaknesses, but Rock may also show up as entry-hazard pressure. The typing is especially valuable when it can pivot repeatedly without letting Rock damage accumulate.

Counterplay and defensive risks

To counter Electric/Flying, start with the chart pressure: Ice, Rock. If a 4× weakness is listed, preserve that attack type before revealing it; if there is no 4× weakness, repeated 2× pressure and hazard chip usually matter more than a single surprise hit. Scout for abilities, Terastallization, weather, recovery, and pivot moves before assuming the visible multiplier ends the exchange.

Team-building advice

Electric/Flying needs Ice and Rock answers. Steel, Water, Fighting, and Ground-resistant partners can cover those lanes, while Electric/Flying gives them a Ground immunity and useful pivot pressure. Use the Team Calculator to check whether the rest of the six stacks the same Ice, Rock problem, then compare the full defensive chart before choosing moves or teammates.

Read the best Pokémon type combinations guide for a side-by-side defensive comparison.

Continue with Type Chart, Dual Type Calculator, Water/Electric guide, and Flying/Steel guide.

Frequently asked questions

What is Electric/Flying weak to?

Electric/Flying is no 4× weakness and 2× weak to Ice, Rock under the standard type chart.

Is Flying/Electric a different type combination?

No. Flying/Electric and Electric/Flying use the same two types, so they share the same weaknesses, resistances, and immunities.

What is Electric/Flying immune to?

It is immune to Ground.

TypeMatchup Original Analysis

Coverage Value

4

Internal score from immunities, resistances, weaknesses, and 4× pressure.

Profile

strong defensive compression

Main Planning Risk

No 4× weakness, but repeated Ice, Rock pressure can still force predictable switches.

How to interpret this pairing

Electric/Flying should be judged by the trade it creates, not by the raw number of weaknesses alone. It offers safe entry into Ground, Grass, Fighting, Flying, Bug, Steel, which means it can buy turns when those attack types are predictable. In exchange, the opponent will usually try to line upIce, Rock, so the pairing needs either speed, bulk, recovery, pivoting, or a teammate ready to absorb that pressure.

Team-building partners

Based on TypeMatchup's own defensive coverage pass, useful single-type partners to test first are Steel for Ice, Rock; Fire for Ice; Water for Ice; Ice for Ice; Fighting for Rock. These are not automatic best teammates; they are a shortlist for reducing repeated weaknesses before you choose actual Pokémon, moves, items, abilities, and battle format.

When this combination is worth using

Use this combination when its resisted or immune entries match threats you expect to face repeatedly. Avoid using it only because the summary looks efficient: a 4× weakness can dominate a matchup, while even a strong resistance profile can fail if the Pokémon lacks recovery, speed control, or meaningful pressure after switching in. For a six-Pokémon build, run this pairing through the Team Calculator and check whether another teammate shares the same Ice, Rock problem.

Defensive Type Matchups

Weak ()

Immune ()

Show Normal Effectiveness Types (10)

Strategy Tips

Why This Combination?

Legendary bird

Best Counters

To counter Electric/Flying types, use Pokemon with Ice or Rock moves for 2× damage.