Kingambit

DarkSteelGen 9 · competitive-staple

Kingambit pairs 135 Attack and 120 Defense with Dark/Steel typing. It is immune to Psychic and Poison attacks, resists nine types, and can use priority Sucker Punch to pressure faster foes.

Type Weaknesses & Resistances

⚠️ Weaknesses

4× Super Effective:
2× Super Effective:

✓ Resistances

0× Immune:

Base Stats

HP100
Attack135
Defense120
Sp. Atk60
Sp. Def85
Speed50
Total550

Recommended Moveset

Kowtow Cleave
Sucker Punch
Iron Head
Swords Dance

Abilities

DefiantSupreme OverlordPressure

Competitive Strategy

Kingambit is most effective as a patient physical breaker or late-game cleaner. Its Dark/Steel typing gives it many useful switch-ins, especially against Psychic- and Ghost-type attacks, but its low Speed means it should not be treated as a general-purpose lead. Bring it in after a teammate faints, on a resisted hit, or through a slow pivot; then decide whether immediate pressure from Kowtow Cleave and Sucker Punch is safer than setting up Swords Dance. Supreme Overlord makes Kingambit particularly threatening late in a battle, while Defiant is the better fit when you expect Intimidate or other stat drops. Kowtow Cleave is dependable Dark STAB, Iron Head gives it a Fairy-targeting option, and Sucker Punch lets it punish faster attackers that must use a damaging move. The priority mind game matters: opponents can use status, Substitute, or setup to avoid Sucker Punch, so do not click it automatically. Defensively, the key fact is its 4× Fighting weakness. Keep a Fighting resist or immunity available and scout coverage before committing Kingambit. Ground and Fire attacks are also super effective, so Flying- or Water-type partners can help cover those matchups. Hazard removal and slow Volt Switch or U-turn support create the safe entries Kingambit needs. When building a team, use the team calculator to make sure its Fighting weakness is not stacked with other teammates.

Best Counters

  • Fighting-type attackers (Great Tusk, Iron Valiant)
  • Bulky Ground-types with Earthquake or Headlong Rush
  • Fire-type attackers that can survive Sucker Punch
  • Will-O-Wisp users that avoid a Dark-type attack
  • Encore or Taunt users that stop Swords Dance

Frequently Asked Questions

What is Kingambit weak to?

Kingambit is 4× weak to Fighting. Kingambit is 2× weak to Fire, Ground.

What is the best moveset for Kingambit?

The recommended moveset is: Kowtow Cleave, Sucker Punch, Iron Head, Swords Dance.

How to counter Kingambit?

Best counters: Fighting-type attackers (Great Tusk, Iron Valiant), Bulky Ground-types with Earthquake or Headlong Rush, Fire-type attackers that can survive Sucker Punch, Will-O-Wisp users that avoid a Dark-type attack, Encore or Taunt users that stop Swords Dance.

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