Excadrill

GroundSteelGen 5 · competitive-staple

Excadrill combines 135 Attack, Ground/Steel STAB, an Electric immunity, and valuable utility through Rapid Spin or Stealth Rock. Sand Rush can turn it into a fast cleaner when sand is active.

Type Weaknesses & Resistances

⚠️ Weaknesses

2× Super Effective:

✓ Resistances

¼× Resistant:
0× Immune:

Base Stats

HP110
Attack135
Defense60
Sp. Atk50
Sp. Def65
Speed88
Total508

Recommended Moveset

Earthquake
Iron Head
Rapid Spin
Swords Dance

Abilities

Sand RushSand ForceMold Breaker

Competitive Strategy

Excadrill is a Ground/Steel attacker that can compress offense, hazard control, and late-game cleaning into one team slot. Earthquake threatens Steel, Rock, Fire, Electric, and Poison targets, while Iron Head pressures Fairy and Ice opponents. Rapid Spin gives Excadrill a practical support role because it can clear hazards while still threatening damage, and Swords Dance can turn a forced switch into a sweep attempt if its checks have been weakened. The weakness profile is direct: Excadrill is 2× weak to Fire, Water, Fighting, and Ground. It has no 4× weakness from Ground/Steel typing. Its Electric and Poison immunities are useful, but they do not make it safe into common Water attackers, faster Ground attackers, or Fighting coverage. Sand Rush can fix its Speed problem in sand, while Mold Breaker can ignore certain defensive abilities, so identify the ability before choosing a counter. To use Excadrill well, pair it with sand support, pivots that create safe entries, and teammates that cover Water and Fighting pressure. Flying or Grass partners can help manage Ground and Water lanes, while bulky Water answers can absorb Fire and Ground attacks. To counter Excadrill, preserve a Water, Fighting, Fire, or Ground answer, keep it from gaining a free Swords Dance, and pressure it before sand turns or Rapid Spin momentum let it control the board.

Best Counters

  • Water-type attackers and bulky Water walls
  • Fire-type attackers that punish Steel typing
  • Fighting-type attackers and priority Fighting moves
  • Ground-type attackers that win the mirror pressure
  • Physical walls that avoid being worn down by hazards

Frequently Asked Questions

What is Excadrill weak to?

Excadrill is 2× weak to Fire, Water, Fighting, Ground.

What is the best moveset for Excadrill?

The recommended moveset is: Earthquake, Iron Head, Rapid Spin, Swords Dance.

How to counter Excadrill?

Best counters: Water-type attackers and bulky Water walls, Fire-type attackers that punish Steel typing, Fighting-type attackers and priority Fighting moves, Ground-type attackers that win the mirror pressure, Physical walls that avoid being worn down by hazards.

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