Ditto
Ditto is a Normal-type transformation specialist. Normal STAB lets it pressure neutral targets targets. Ditto has no listed type resistance in the standard chart. Ditto is immune to Ghost.
Type Weaknesses & Resistances
Base Stats
Recommended Moveset
Abilities
Competitive Strategy
Ditto is a Normal-type transformation specialist with Normal typing. Normal STAB lets it pressure neutral targets targets. Its role depends on the format, but the type-chart job is clear: use its useful resistances, immunities, or offensive pressure to force the opponent into predictable answers rather than treating it as a generic switch-in. Stats, ability choice, and legal moves still decide how aggressively it can be positioned. The weakness profile is the central part of the page: Ditto is 2× weak to Fighting. Ditto is immune to Ghost. These numbers come from the standard type chart for Normal, so ability effects, field effects, Terastallization, or format-specific rules can change an individual turn without changing the baseline matchup. Do not leave Ditto in front of a super-effective attacker just because it has a useful offensive move in return. To use Ditto well, bring it in through a resisted move, a pivot, a forced switch, or a revenge-kill window rather than repeated raw entries. It appreciates teammates that cover Fighting pressure and create safe entries. To counter Ditto, preserve Fighting-type attackers and pressure it before it can turn its matchup into momentum. Use the type chart first, then account for speed, bulk, ability, recovery, and revealed coverage before committing to the exchange.
Best Counters
- •Fighting-type attackers
Frequently Asked Questions
What is Ditto weak to?
Ditto is 2× weak to Fighting.
What is the best moveset for Ditto?
The recommended moveset is: Transform.
How to counter Ditto?
Best counters: Fighting-type attackers.